![]() Enjoy!Įxample mod: /examples/grassSnow.zip (thanks to scornedbythenine)Ĭreating Mods Getting Started with Staxel Modding Once the progress bar stops, you are ready to play.Click the Validate Resources button in the top left. After that is done, head on over to C:\Users\\%localappdata%\Staxel.Launcher\gamedata\bin\ and start.And do not place individual items in the \mods\ directory.) Move and/or extract these files to this directory: C:\Users\\%localappdata%\Staxel.Launcher\gamedata\Content\mods (Avoid copying two mods into the same folder.sxlmod file and follow those instructions. If you want to update the mod in order to keep the files in a singular spot, head to #Creating a. ![]() Note: These files will get destroyed every update forcing you to repeat these steps every update. However you will need to repeat steps 2-4 for every update. ![]() Enjoy!Īs this is a *.sxlmod file, the mod file will not be deleted upon update. Once the progress bar is finished, you are now free to play with custom mods.To install it, click on it to highlight it then go to Mod → Install Package Once the mod manager is started, you will see the mod that you just moved into the folder.Alternatively if that does not work, head to C:\Users\\%localappdata%\Staxel.Launcher\gamedata\bin\ and start Start the Staxel launcher and press the mod manager button in the top left.Move the *.sxlmod to the following folder: C:\Users\\%localappdata%\Staxel.Launcher\gamedata\LocalContent\packages\.zip file with a little extra information pertaining to the mod. You do not need to install content mods when wanting to join a content modded server.Ī *.sxlmod is basically a.Mods need to be reinstalled after every update.Modded Installations will always fail validation attempts.There are a couple things you should note when installing mods Staxel, and related parties, are not liable for any damage done to your computer by installing mods. Only install mods that come from trusted sources. 2.6 Finding out how to create a specific thing.2.4 Using the AssetManager to create mods. ![]()
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