![]() ![]() ![]() I’d even argue that the game may be slightly better in solo mode-at least for dedicated puzzle lovers like me. The rules recommend bumping the monster level up a notch to compensate for the fact that you have perfect knowledge of your team's actions, but I’ve found that the uncertainty stemming from the combat cards and the monster AI makes the adjustment unnecessary. When playing solo, you play two or more characters-I’d recommend keeping it to two unless your tolerance for cognitive overload is higher than mine-and play the game as normal. We’re big fans of solo games here at Ars Cardboard, and I’m happy to report that Gloomhaven plays wonderfully in solitaire mode. That’s essentially Gloomhaven’s draw-it’s a dungeon crawler with deep, strategic hand management that really makes you think-but if you’re the type of person who just wants to throw some dice and half-drunkenly smash up some goblins after a long day of work (and there’s nothing wrong with that), you're probably better off looking elsewhere.įor those reasons, I see two main target markets for Gloomhaven: dedicated, enthusiastic groups and dedicated, enthusiastic solo players. Advertisementīeyond the game’s physical heft, there’s a mental cost to playing. This is a game you'll probably want to plan game days around it’s not something you pluck off the shelf while idly trying to figure out what you’re in the mood for. Honestly, “not putting the game away” is the best way to cut down on setup time, but you’ll still have to sort through the dungeon and monster components to set up a scenario. Gameplay is pretty smooth as far as the genre goes, but you're still going to be juggling all these components, which can be quite fiddly.Īfter a few sessions of setting up and breaking down the game, I gave up and just allowed the thing to lay siege to my dining room table for the better part of a month. The standard “little plastic baggies and a few Plano boxes” method has kept me sane-but just barely. ![]() And that’s before you get to all of the game’s other paraphernalia-damage and status tokens, monster AI and combat cards, monster stat sheets-the list goes on. The game takes up some space.To set up a dungeon, you’ll need to sort through 30 two-sided map tiles, 155 two-sided overlay tiles (treasure chests, traps, obstacles, etc.), 236 monster standees, and so, so many cards. Remember that whatever is inside the spoiler tags will be completely dark so you should provide some sort of hint/indication before the tags like so:Īnd don't forget when talking about the locked advanced classes that you can also reference them by their numerical order inside the box.Enlarge / A player's area during play. "Flairs" helps to categorize your post for easier browsing and searching. Follow the rules laid out in the content creator guidelines. In summary, do not link to products which use Gloomhaven assets without Cephalofair Games' permission. Violating posts or comments will be removed without warning.Īll user posts and comments are expected to follow reddiquette.įollow the third-party products rules outlined here. Unrelated posts low effort posts may be removed.įollow the spoiler rules. Posts should be discussion-oriented and related to Gloomhaven. In the process players will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. Gloomhaven is a cooperative game of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is ideally played over many game sessions. ![]()
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